iOS app for people who suffer from Dementia and Alzheimer’s.
iOS arena zombie horde app.
Game created through consulting on a summer workshop project with Enable Scotland.
An automatic wedding photobooth powered with a Raspberry Pi.
Kanshi City is an ongoing development of a game prototype built using Unreal Engine 4.
Django web application for building team compositions for the online game Dota 2.
C++ loader for Tiled TMX tilemaps. Accepted as a tool for an open source project.
C# GUI application to schedule a system shutdown on Windows.
Discord chat bot for UWS Game Dev Society, built with Python and hosted on Heroku. Open source.
Worked on "How To Rule The World In 3 Minutes", a local multiplayer platformer game. C# and Monogame.
Winner of 2013 UWS Windows 8 game jam sponsored by Microsoft.
Uses a Flickr dataset to process and then recommend related image tags, using C++.
Input method for a smartphone using prototype pressure sensors, built with Android and Java. A group project.
Used the Playstation 3's Cell processor to write an image region of interest detector with C.
A serious game that teaches basic geography knowledge, built using Unreal Engine 4.
Prototype for a design of a 3D computer game level, built using Unreal Engine 4.
A 3D isometric dungeon crawler engine, designed and built for a group project. Built with C++, OpenGL and SDL.
Further work with OpenGL and C++ in a group, explores lighting, particles, fog and shadows.
Explores OpenGL lighting techniques, with C++.
A simple tower defence game built using Construct 2 as part of a group project.
A basic 3D OpenGL demo, using C++.
Simple 2D explosion demo with C++ and OpenGL.
Small demo exploring programming patterns, built with C++ and OpenGL.
Simple 2D OpenGL demo with C++.
First game I created, using GameMaker.